Comics, women and games

Yesterday on Journalista, Dirk Deppey pointed to several commentaries regarding a current controversy about the treatment of women in gaming and finished by asking, "Apparently, there’s an entertainment industry even less receptive to women than comics. Who knew?"

Well, actually, I knew. In fact, it's one of the reasons I don't chime in about misogyny in the comic book world more often. It's a shitty reason, I know, but there it is. Whenever I get down about attitudes towards women in comics, I know I can always say to myself, "At least it's not as bad as gaming." The culture of gaming reminds me of the title of one of Ernest Hemingway's short story collections: Men Without Women.

I don't want to sound like I'm whining. I'm not easily dissuaded from what are often thought of as men's entertainments. I am also grateful for the many excellent gaming blogs run by individuals who hold more advanced views on women and gender than those found in the mainstream gaming media; several are listed on my blogroll.

New gaming communities are being created online that promise to be more open to women. I'm ecstatic over the recently launched Lesbian Gamers and the newly expanded GayGamer. One of the best things about the internet is that if what's out there isn't working for you, it's not too hard to roll your own.