Although it's reviews have been mixed, I'm attracted to the idea behind Trapt, a PS2 game that appeared in the U.S. earlier this year. You play as an evil queen (already sounds good, yes?) in a medieval European setting. Your goal in the game is to avenge yourself on your enemies by killing them. The story apparently provides background information on each of your targets so you can have a full understanding of why each of them must go. To accomplish your killings, you have a castle full of items right out of an old Vincent Price movie--pendulum blades, walls of spikes, a wheel, a cannon--that you must assemble into death traps. The whole point is to make the nastiest trap possible and then lure your enemies into it. One reviewer said Trapt was "like a gothic horror version of a Wile E. Coyote cartoon." Many reviews mention the fact that the game is poorly translated into English from the original Japanese. Of course, for fans of Engrish, this may only add to the game's charms.
