Henry Jenkins, who I admire for many reasons, including his views on fan fiction, talks to The Gaurdian about video games as part of the general festivities around the Barbican's Game On exhibit. He does a good job at discussing the significance of video games while recontextualizing the familiar video-games-are-terrible-because-they're-violent argument. As a counterexample, he mentions the role of mourning in The Sims as a way that players can come to terms with game violence and its consequences. Via the very informative pop-up toaster.
